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Killing floor 1 collabe weapons
Killing floor 1 collabe weapons






killing floor 1 collabe weapons

The Berserker also has a movement speed bonus, on level 6 you are 30% faster if you're holding a melee weapon, so you can easily outrun most specimens and stay out of harm (Keep in mind that Gorefasts, Scrakes and Fleshpounds are always faster than you if they rage). The Berserker is in my opinion the best perk for playing solo, no matter what level you are you can't get grabbed by Clots so the first few waves are pretty easy if you deal with Crawlers and Stalkers in time. Keep in mind that on higher difficulties specimens get more health, so the 9mm will be less effective, the last thing to remember as a Sharpshooter is that every specimen has a seperate head-hp counter, meaning you can remove the head so that they can no longer use special abbilities (Fleshpound Rage, Bloat Puking, you get the idea) and they will rapidly lose HP.įor more info on the Sharpshooter, head over to the KF wiki! If your Medic/Firebug Perk isn't high enough, go Sharpshooter, no matter what level you are you will always get a damage, firerate and reload-speed bonus on the default 9mm pistol you spawn with. (If you're a level 6 Berserker and plan to play on hard or below, it is not needed to start as e Medic, as you will spawn with armor on those difficulties.)įor more info on the Medic, head over to the KF wiki! In the first wave you will only face Clots, Gorefasts and Bloats, neither of those are a serious threat so you shouldn't have trouble taking them out as a medic without losing too much of your combat armor, especially on level 6 as you will resist 75% of all incoming damage with armor and you'll aslo resist 75% of the damage from Bloat bile.

killing floor 1 collabe weapons

Killing floor 1 collabe weapons free#

I always play the first wave as a Medic, because at level 5 or 6 you spawn with free combat armor which you keep if you switch perks later on. Here I'll show you which perks to use in what waves (on a long game, thus 10 waves), please keep in mind that I will mostly talk about level 6 perks, if you plan to play on lower difficulties you don't need to be level 6, a level 4 Berserker can still wreak some serious havoc!








Killing floor 1 collabe weapons